Bard: College of Culinary Performance

Bards of the College of Culinary Performance have spent their time perfecting the skills required to dazzle spectators with their cooking skills. Putting their skills on display while cooking extraordinary meals, giving life to the phrase  “dinner and a show”. These bards have the ability to buff their companions before battles and charm those who would assail them.

You can usually find these bards roaming the world in search of exotic spices and food, putting on grand shows for the richest of nobility, and always greeted with joy when travelling through small villages.

Bonus Proficiencies
When you join the College of Culinary Performance at 3rd level, you gain proficiency with the Cooks Utensils, Herbalism kit, and the Poisoner’s Kit. You can use a frying pan or another cook's tools as a spellcasting focus for your bard spells. Additionally, you are proficient with improvised weapons that are cook' utensils.

Flavorful Display
Also at 3rd level you have developed your preparation techniques and are able to use an array of styles to serve up some serious aid to your allies. When you use the song of rest feature, you put on a cooking performance, preparing a meal for your allies that grants an additional number of hitpoints equal to your bard level + charisma modifier on top of the 1d6 already provided.

You can also save up to your bard level of magical rations that will provide these additional hitpoints when consumed and will last for up to 2 days. This feature gains an additional effect at 14th level

Charming Personality
At 6th level, as an action, you can expend a bardic inspiration die to offer a delicious treat to a creature within 5 feet of you. A hostile creature can make a Wisdom saving throw against your spell save DC or is charmed by you for 1 minute or until you or your companions do anything harmful to it. The charmed creature is friendly to you.

Masterful Display
By 14th level, you have mastered your own unique style of performance and the meals you prepare show it. Choose one of the following effects to add to your prepared meal when you use your flavorful display. This effect lasts for 1 hour after consuming the meal. Alternatively, you can make any meal a heroes feast once per rest and you can pick which skill has advantage on saving throws. The meal must be consumed immediately or the magic fades.
 * Perfectly Seasoned  Gain resistance to fire damage
 * Hearty Meal  Gain temporary hitpoints equal to 1d8 + charisma modifier.
 * Well Caffeinated  Advantage on initiative roles and immunity to magical sleep.
 * Made with Love  Forces any creature that consumes this meal to make a charisma saving throw. On a failure, you charm that creature for the duration or until you or a companion make aggressive actions towards them.